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Silicon Review Article- Providing the most reliable voice and visual communication solutions to the world: ClearOne

Written on January 18, 2017 at 10:51 am, by

 

ClearOne was honored to be part of Silicon Review’s 2016  “50 Best Work Places of the Year” edition.  The interview with President and CEO, Zee Hakimoglu, provided more insight into ClearOne and the way in which they continue to disrupt a market full of much larger competitors by focusing on innovation.

 

Read the full article here.

 

 

 

The Case for Audio Making or Breaking Video Communications

Written on January 3, 2017 at 3:06 pm, by

 

It’s easy to see video conferencing and collaboration as the “next step” in communications, something beyond the world of audio conferencing. However, the truth is, a video conference is only as good as its audio. The occasional dropped frame or even severe video issues can still be forgiven in a conference without interrupting the flow.

 

However, if audio becomes choppy, it quickly becomes fatiguing to listen or to repeat statements or questions… and worse, if audio is missing, there simply is no conference to be had.

 

Tune in an find out why great video collaboration can only be built on a solid foundation of superior audio. Ron Lynch, ClearOne’s Supervisor Technical Trainer, provides an overview of why strong audio is an absolute necessity in video conferencing and collaboration, in conjunction with Commercial Integrator:

 

 

See the original post from Commercial Integrator here:

The Case for Audio Making or Breaking Video Communications

 

 

 

 

 

 

 

Is the 600 MHz Sky Falling for Wireless Microphones?

Written on November 18, 2016 at 3:16 pm, by

 

The answer is: very probably.  In 2016 the FCC intended to sell off 128 MHz of spectrum from 700 MHz all the way down to 572 MHz.  And they started the initial auction of licenses in that spectrum in March 2016.

 

However the sky is falling very slowly at this point; due to disagreement between the sellers and buyers as to how much the 600 MHz licenses are worth.  The sellers are broadcasters who use the spectrum for Digital Television Stations.  The buyers are companies such as mobile carriers who want to add more subscribers and new services on this prime piece of RF Real estate.

 

The outcome of the FCC auction the first half of 2016 was a temporary impasse.  The license holders wanted $86B for their spectrum; but the buyers only offered $22B. No deal that time.

 

So, a second auction started on September 13, 2016 and the FCC has reduced its goal to only sell 114 MHz of spectrum.

 

And if the round-two auction is not successful, the FCC will try another round with a goal of clearing 108 MHz.

 

But until the sellers and buyers agree on the price, the changes to the 600 MHz band won’t begin.  And when the changes start, it will take 42 to 47 months to complete.  Of course, some channels in some markets will be changed earlier than others.

 

So if a wireless microphone user purchased a 600 MHz system today they could possibly have over 4 years to use it before the planned changes would affect them.  And that could be the right time for that user to upgrade to whatever the latest technology had to offer.

 

ClearOne and other wireless microphone manufacturers are working on new products that leverage new frequency bands such as 2.5, 5, and 6 GHz.  Plus we are making systems that can tune over wider ranges and use smaller amounts of RF spectrum per wireless microphone channel.  These new products will make the current 600 MHz and future FCC rulings less impactful to wireless mic users.

 

So yes, eventually most wireless microphone uses of the 600 MHz band will go away.  But there is still time for the industry transition effectively.

 

Let us know what you think about this situation in the comments below.

 

What’s in a Name? Making Sense of CONVERGE Pro 2 SKUs

Written on November 7, 2016 at 7:00 am, by

 

InfoComm 2016 was the setting for a big announcement – the next generation of ClearOne’s  flagship Pro Audio DSP product family, CONVERGE® Pro. The product name was already familiar across the AV industry, and it was important to retain this well-known name across the new group of SKUs. CONVERGE Pro had become synonymous with the term “Audio DSP mixer” for most AV practitioners. CONVERGE Pro 2 was now on the scene, with many new features and options, and the importance of naming conventions came to the forefront, to avoid confusion and make the transition as smooth as possible.

 

The new CONVERGE Pro 2 family includes an extensive list of additions to its powerful new architecture, including:

 

  • New AEC algorithm, new NC algorithm,
  • Acoustic Intelligence with faster convergence,
  • Distributed Echo Cancellation on every mic input,
  • Built-in feedback elimination advanced microphone gating,
  • 2 VoIP lines plus additional 3 more lines through licensing,
  • Built-in USB for web/UC conferencing applications,
  • Built-in Telco or VoIP, built-in Dante for audio networking,
  • New expansion bus (C-link) for connecting more our DSP units together for scalable system,
  • New peripheral bus (P-link) for native integration with our new & 2nd generation Beamforming Microphone Array 2 and new DIALOG 20 2 channel Wireless Mics,
  • New CONSOLE software with  FlowView for visualized audio signal flow along with traditional MatrixView,

 

The list goes on and on, as this product redefines Pro Audio again!

 

To accommodate various scenarios and end-user expectations, and to provide more flexibility for integrators in choosing  the proper SKUs, ClearOne created multiple SKUs for CONVERGE Pro 2 with various combinations of features and physical interfaces.

 

The trick was in naming the multiple versions to make them easy to identify.

 

The solution was a simple rule of thumb so that end-customers, consultants, distributors, integrators, resellers, sales staff – everyone could easily identify and remember each SKU’s features/interfaces by the model name.

 

 

The main features or interfaces that contribute for forming the model name of the CONVERGE Pro 2 SKUs are:

 

1)      Number of Inputs (12 or 4)

2)      Number of Outputs (8 or 0)

3)      Telco (T) / VoIP  (V)

4)      Dante (D)

5)      Sound Reinforcement (SR)

 

These points are very important when specifying and choosing DSP products for conferencing and reinforcement applications, projects are designed by using one or multiple sets of these features. So, that became the system for the model names.

 

All the SKUs have commin interfaces, with built-in USB audio interface, RS232, GPIO, Ethernet, C-link and P-link ports, USB for Connecting to PC to run software. But the differences in features listed above are now inherent in the model names themselves:

 

1)      128        – Model name represents 12 inputs + 8 outputs

2)      128D      – Model name represents 12 inputs + 8 outputs + Dante

3)      128T      – Model name represents 12 inputs + 8 outputs + Telco

4)      128TD   – Model name represents 12 inputs + 8 outputs + Telco + Dante

5)      128V      – Model name represents 12 inputs + 8 outputs + VoIP

6)      128VD   – Model name represents 12 inputs + 8 outputs + VoIP + Dante

7)      120        – Model name represents 12 inputs + 0 output

8)      48T        – Model name represents 4 inputs + 8 outputs + Telco

9)      128SR    – Model name represents 12 inputs + 8 outputs + No-AEC

10)   128SRD – Model name represents 12 inputs + 8 outputs + No-AEC + Dante

 

We hope this system will make it easier to specify the right hardware for the right project and the combination of DSP features required!

 

If you have any questions, contact us today and we’ll be happy to help.

 

 

 

NOTES FROM THE ROAD… CLEARONE SALES ROADSHOW TOUR

Written on October 24, 2016 at 4:04 pm, by

 

We’re traveling the states showing off our newest products. Read about our adventure at each stop on the ClearOne Sales Roadshow Tour and be on the look out for us at a city near you.

 

 SAN FRANCISCO – 12/8

Rainy San Francisco played home to our last Roadshow of 2016 (Seems strange to call it the last -but  we’ll  be back in January with more locations!)

 

Local Integrators and Consultants learned quite a bit about our latest solutions and found some very interesting possibilities with current projects that may now find some huge cost savings and a wealth of features with audio and video conferencing/collaboration. Many were introduced to the power of our streaming solutions, many not having previously done many of these types of installations. Wireless mics were of great interest with the simple integration and security offered with any pro audio installations.  The simplicity and flexibility of ClearOne’s integrated options really helped open everyone’s world to new solutions!

 ANAHEIM 12/6

Just next door to “the happiest place on earth” we found quite a few smiles of our own, as our local west-coast Integrators and Consultants were opening their worlds to all the newest ClearOne solutions.

 

The hands-on demos lasted quite a long time, as our attendees were finding more and more options for integrated solutions – adding industry-leading video collaboration to their pro audio installations, or vice versa, finding that video conferencing and media collaboration installations would be so much more natural and immersive with ClearOne professional audio integration.

 

Interest in streaming technology were answered with the unique ability to run powerful audio, video, and control over a single cable in a client’s existing TCP/IP network – something that opens up a lot of people’s worlds when no new wiring is required to have an easily installed mesh network for media streaming.

 

ClearOne’s wireless mics held everyone’s attention with the breadth of features and security found in such affordable packages. The flexibility of installations and the ease of use with field-upgradable products made the new wireless mics solutions a hit with everyone.

 

WASHINGTON DC – 11/10roadshow-dc

 

Our nation’s capital seems to be relatively calm after such a heated election season. We had a very productive meeting with attendees in Washington DC, with a session full of insightful questions and interactive dialogue. We heard from many consultants and integrators who were excited about all the newest ClearOne solutions and the expanded offerings they could provide for upcoming installations. Others now had the possibility of revisiting large projects already underway with the ability to offer clients solutions with the full range of features at a lower price than what may have been originally suggested.

All in all, we had a great time in Washington DC and will stay in close touch with our new contacts.  Will we see you at the next stop?

 


TORONTO – 11/1

 

Wroadshow-torontoe reached the far north this week with a visit to Toronto as our team of AV experts ran through the demos of the latest CONVERGE® Pro 2 Pro Audio DSP innovations, Spontania and COLLABORATE® Pro cloud-based videoconferencing and media collaboration (respectively), our affordable – and more importantly, highly secure – new wireless microphones, and the powerful flexibility of VIEW® Pro and its ability to stream across existing TCP/IP Ethernet networks.

 

The Canadian stop was very well-received and we thank everyone who attended! We’ll stay in touch with contacts old and new to support everyone with the latest solutions as a one-stop manufacturing resource.

 

Now it’s on to the next stop – hopefully we’ll see you there!

 

 


 

 

NEW YORK – 10/20

 

The “Big Apple” of AV practitioners’ eyes

 

 

roadshow-nyc

In the shadow of the Empire State Building, the historic Hotel Pennsylvania played host to ClearOne’s second Sales Roadshow.  High above the never-ending NYC  bustle, integrators and consultants learned all about ClearOne’s latest – ending with a hands-on tour of each major group of solutions.

 

Pro Audio has been redefined- AGAIN!  A live-listening demo of CONVERGE® Pro 2’s noise cancellation provided real-time examples of the latest and most powerful adaptive audio DSP algorithms, including acoustic echo cancellation, noise cancellation, feedback elimination, gain and level control, and microphone gating.

 

The Beamforming Microphone Array 2 raised everyone’s brows, representing the second generation of the most powerful beamforming & adaptive steering technology in the industry – something others are just beginning to explore.  The beautiful, sleek design was preserved, with some new back-panel updates and the  addition of color-matched “feet” to completely blend in with the entire piece. In addition, a standard projector mount option is now available with different suspension column lengths.

 

The affordable new DIALOG® 20 wireless microphone system proved that good things come in small packages. Just two channels, it is the affordable choice for smaller venues requiring few wireless mics – with the option to daisy-chain to expand with more channels- or even be combined with options such as the Beamforming Mic Array 2 & CONVERGE Pro 2!

 

VIEW® Pro again displayed the ease of use with auto-discovery and AV over IP streaming on existing networks. The idea of creating a full video wall and video windowing configuration using PANORAMATM in minutes without running any new cable was astounding.

 

COLLABORATE® and Spontaniatrade; video collaboration solutions fit the new work environments with their multi-use appliance and built-in cloud-based conferencing. Huddle rooms and large conference rooms alike can easily add everything from simple in-room wireless presentation to full, remote media collaboration, all with a single appliance.

 

The UNITE® 200 PTZ camera represented the most flexible and future-proof PTZ solution for video conferencing & media collaboration, with options for USB, HDMI, and IP connections.

 

nyc-sm1

Our next stop will be Toronto – more updates to come!

 

 


 

 

BOSTON – 10/18

 

The ClearOne Sales Roadshow Tour is well underway, and Boston started off the series with a bang! Attendees learned all about the latest ClearOne solutions and experience hands-on demos of all the newest powerful technology.

roadshow-boston

The CONVERGE® Pro 2 and Beamforming Microphone 2 led the charge, as a double-shot of redefined Professional Installed Audio, providing, respectively, a completely new DSP mixer line and next-gen beamforming technology when any others are just beginning to explore the possibilities. Attendees listened in with headphone stations to experience the true power of unbeatable noise cancellation and pristine clarity.

 

DIALOG® 20 2-channel wireless mics represented a new market solution for environments requiring few wireless mics,; but still with the need for professional-quality sound. The mics were not only there to experiment, but had a starring role in the sound reinforcement for all the presenters.

 

VIEW® Pro Network Media Streaming showed the agility and power of it’s single-cable audio, video, and control streaming – with the latest PANORAMAS software for video walls and video composition. The simplicity of the software and it’s powerful self-discovery on existing IP networks could be shown on a tabletop – creating a video composition setup in minutes.

 

COLLABORATE® and SpontaniaTM provided live demos of video and cloud-based web conferencing for all attendees. The hybrid appliances now provide a full spectrum of possibilities from wireless presentation and full video conferencing- all within a single box! Attendees could download the Spontania app on mobile devices and immediately join a live conference as ad-hoc attendees at any point.

 

It’s on to New York for October 20th and more live demos – we’ll see you there!

 

 

New Product Videos of Awesomeness

Written on October 18, 2016 at 6:45 am, by

 

We recently launched our second generation of the groundbreaking Beamforming Microphone Array and the progressive CONVERGE® Pro 2 Audio Conferencing Platform.

 

These products are redefining the professional audio space once again with extraordinary audio fidelity. The Beamforming Microphone Array continues to advance the art of voice conferencing and extraordinary audio fidelity with the industry’s most sophisticated audio beamforming, adaptive steering, acoustic echo cancellation, and noise cancellation technologies; and CONVERGE Pro 2 delivers the very latest and most powerful adaptive audio DSP algorithms for stunningly clear audio.

 

Together, these technologies deliver the world’s most advanced audio signal processing for a powerful 1, 2 knockout punch.

 

View for yourself and see how revolutionary these products truly are, and how they’ll give you and your clients a superior and world-class audio and video conferencing environment that will be the envy of all their friends.

 
 

Beamforming Microphone Array 2

Read the Press Release Here

 
 

CONVERGE® Pro 2

Read the Press Release Here

 

 

Now that you’ve seen what these two great products can do, please let us know how we can help with any questions you may have about your pro audio and video conferencing needs.

 

 

contactusnow-button

 

 

 

 

 

 

Another Successful Pro Audio Technical Specialist Training Event

Written on September 23, 2016 at 5:59 pm, by

 

We just wrapped up our first CONVERGE Pro CONSOLE 2 training this week and we had a great class.

 

Thank you to all that attended. We’re excited to launch this product and getting our most advanced Pro Audio technology  and software into your hands and ultimately in your client’s space for superior audio conferencing experiences.

 

converge-pro-2-training

 

Join our next class and learn all of these exciting topics below:

 

• Learn about the new CONVERGE Pro 2 products
• Learn about the new CONVERGE Pro 2 Console software platform
• Learn about the new Beamforming Microphone Array 2 configuration
• Learn about the WS800 Digital Wireless Microphone System configuration
• Learn about the new DIALOG 20 Digital Wireless Microphone System configuration
• Learn major features and benefits of ClearOne’s installed products
• Get functional overviews and product application information
• Learn how to quickly and confidently install ClearOne equipment
• Learn how to get better performance from ClearOne systems
• Get hands on experience with the CONVERGE Pro 2 Console software
• Earn your ClearOne University Technical Specialist certificate for Professional
Audio Conferencing Products worth 8 RU’s for CTS, CTS-D, or CTS-I

 

converge-pro-2-training-2

 

Upcoming Pro Audio Technical Training Events:

 

Please email training@clearone.com to be notified of upcoming classes.

REGISTER ONLINE NOW!

 

 

Log into your ClearOne University training account (or create one) at www.clearone.com/training

 

 

See you there!

 

 

Chasing the Elusive GUI Bullseye!

Written on September 22, 2016 at 9:43 am, by

 

CONVERGE® Pro 2 CONSOLE® is about to release! It is the most ambitious software configuration tool that ClearOne has ever undertaken. It has been several years in development.  So what does it take to develop good quality software?

 

The Software industry talks about methods, processes, development cycles and other standards. These are good, but they all fall short. There is no 100% guaranteed method, and I am not going to talk about any of them! I want to focus on the principles behind all of the methods.

 

 

Care about the user!

 

Ultimately, the software is going to be used by someone. Developers need to be reminded about this because we get so close to the GUI we quit seeing. It becomes difficult to see the “forest for the trees”.

 

Keep in mind, the end user changes the way you build software! You have to ask yourself “What does the user want to accomplish?” We set a goal for the CONVERGE CONSOLE program: to be able to configure a simple conference room in less than 10 minutes. The attitude of keeping the user first went very deep.

 

Another important concept that we embraced was educating and training the user on how the software functioned. This was reflected in many ways – multiple navigation menus, user-friendly error messages, and screen layouts.

 

The development team always started with a picture (or a mock up) of a screen, which were manipulated and drafted until they looked good.  The mockups were even shown to a few select users. But once we had the screen functioning; sometimes it just simply did not work. Pictures are great because they save you time and can be used to work out many interface programs; but they are lifeless and static. When things started to move and function (became dynamic), many times they just did not get the job done. It’s all part of keeping the users’ needs in the foreground.

 

The software evolved through this process and went through many iterations.

 

 

Plan for the future

 

One thing that always happens in any project is change. Change is always knocking on the door. Instead of fighting change, we embraced it. CONVERGE CONSOLE software was designed to be adaptable.  There are many ideas and features that we plan on adding in the future.  The best is yet to come.

 

 

Communication is King!

 

Seriously, don’t underestimate the value of collaboration and communication! Communication needs to include all  the “Stake Holders”. Everybody needs to help in order to make a product great. The users, administration, marketing, quality control, hardware engineers, and software engineers are some examples of “Stake Holders”.  There were several times when the requirements changed, and the software development team had to start over.

 

 

Feedback is a Gift!

 

Feedback is something that is generally thought of as being negative. The development team instead embraced the concept of feedback as a gift. Feedback can be a gift!  It lets you know when things are not working. The GUI might look like the greatest thing in the universe; but if it does not make sense to the user, it’s just wrong (after all, who are we developing this for?).

 

We sought out feedback early and often from people. Many times this caused the need for the development team to rethink the software architecture. There are 2 main keys to receiving feedback:

  1. Listen without judgement, and
  2. Check your ego at the door.

 

Listening is key. You never know where a good idea can come from.  But if you don’t listen and try to understand the feedback, you will miss the issue. We try to get to the heart of the problem. Many times we had people telling us how to code the GUI, but when the underlying issue was uncovered, there were better ways.

 

If we had not listened and sought the feedback (without judgement) the software would have not evolved as quickly.

 

If you don’t check your ego at door when receiving feedback, you will try to defend what is already established.  This does no good for the giver nor the receiver of the feedback. It just turns into a contest of wills. The software suffers and bears the scar.

 

What’s the bottom line? If you want to be part of a software development team learn to communicate. You also need to learn to listen to the Users.

 

We’re excited to release the CONVERGE CONSOLE software. We’re putting it’s final touches on it so it’s not ready, but here’s a Sneak Peak of what’s coming your way. (Click Image to Enlarge)

 

CONVERGE Pro 2 CONSOLE Software

CONVERGE Pro 2 CONSOLE Software 1

CONVERGE Pro 2 CONSOLE Software

CONVERGE Pro 2 CONSOLE Software 2

CONVERGE Pro 2 CONSOLE Software

CONVERGE Pro 2 CONSOLE Software 3

 

 

 

 

 

 

 

 

 

 

Tell us your thoughts, ideas, and the methods you use to improve and maximize software development for the best possible experience an end-user can have.

 

 

Quick look at CONVERGE Pro2 on the PDAT Stand at Integrate 2016

Written on September 8, 2016 at 10:35 am, by

 

 

Take a quick view of CONVERGE Pro 2, the Beamforming Microphone Array 2, and DIALOG 20 Two-Channel Wireless Microphone System, all which were on display at the PDAT stand at Integrate 2016.

 

Learn more about these new products here:

 

 

These are the cutting edge of Pro Audio technology. Ask us how we can help your customers get the latest products for their audio needs.

 

CONTACT US TODAY!

 

 

 

 

Fighting Bad Rooms – Wireless Microphone Projects

Written on September 1, 2016 at 3:00 pm, by

 

What’s a “bad room?” Bad rooms are spaces in which an organization’s business  is impeded by the space itself.  This could be because of poor lighting, uncomfortable seating, inadequate climate control, the wrong room size, or even poor housekeeping.

 

But those of us in the AV community often encounter rooms where the biggest obstacle to clear communication is simply the room’s acoustic properties.  Often the acoustics are a challenge when the surfaces reflect too much sound or the space resonates for a long time. Sometimes the worst scenario is an HVAC system which drowns out conversations and adds a high noise content to audio picked up by the microphone system which feeds sound reinforcement loudspeakers and far-end audio for video and audio conferences.

 

Sometimes clients don’t consider their room to be “bad” because they are accustomed to its properties.  But whether you notice it or not, the room is taking a toll on your team.  Some rooms are so reflective and reverberant that it is difficult to understand speech between two people on the opposite sides of a conference table (“aquarium” rooms seem to be some architect’s masterpieces).  Bad rooms make normal work much more difficult; both for the presenter and the listener.  Add the additional challenges of BYOD video/audio conferencing, and these bad rooms eat up employee energy and make completing projects more expensive by slowing them down.  And today more and more lofts, hallways, and cafeterias are masquerading as conference rooms.

 

Sometimes clients approach us to “fix” the room with electronics—AV systems; but this should really be the second step after everything that can reasonably be done to correct the root causes of the room issues have been addressed.  Why doesn’t the client want to fix the room itself?

 

One reason is that in most organizations, no one “owns” the acoustics of the building.  If the original building design didn’t make provision for acoustic construction, the addition of acoustic treatments is seldom in any department’s budget.  Does the IT department “own” acoustics? Do the end users’ departments own it? How about the facilities management group?  It is likely acoustic treatment will not be a budgeted item unless you or some other knowledgeable human can get the attention of a high-ranking person  in the organization who realizes the impact of the problem and the value of resolving the root cause.  Unfortunately this does not occur nearly often enough.

 

So what can we do?   We should always identify the root causes and the impact of the acoustic issues with the room.  This both gives the client an opportunity to make the changes needed, and, perhaps most importantly, states the limitations of what our electronic systems can do to overcome a room-physics-based problem.  The client needs to understand that they will not harvest the full benefit of money spent of even the best audio technology if the room remains “bad” acoustically.

 

So what do we do if the client won’t fix the root causes? There are some possibilities. As a  product leader for wireless at ClearOne, I will focus on how microphone systems can help make the best of a “bad” room.

 

Microphones, whether wired or wireless, have different characteristics.  One of the most important factors with microphone design and use in room environments has to do with how much of the voice content is mixed with the “room content.” By room content, we mean the reflections, noises, and resonances of the space where the presenter is located.  Obviously in a “bad” environment we want maximum voice content and minimum room content.

 

The simplest way to maximize voice content is by locating the presenter’s mouth close to the microphone element.  According to the inverse-square-law and industry PAG/NAG calculators; a presenter at a given distance from a mic has almost four times the voice energy of a presenter twice as far away (the farther presenter’s voice energy is seen as 1/4 of the closer presenter’s voice energy).  So if we look at the common microphone types (wired or wireless) Handhelds, Lavalier/Headsets, and Gooseneck microphone designs offer the presenter the best opportunity of speaking near the microphone capsule to keep the voice-to-space ratio high.  Unfortunately, presenters in many organizations are not trained on how to properly use a microphone. So even with these microphone types, the ideal ratio can be missed if the presenter does not use recommended microphone techniques.  Many large projects specifications include a provision for user training; however you may never get the majority of the organization (or its guests) to your class.

 

The best strategies that your fellow AV advocates use is to do what may be effective most of the time.  This translates to several best practices:

 

  1. If the presenters are seated at tables, Gooseneck mics are superior as they get the microphone element close presenters’ mouths.  Do not use boundary technology microphones in a “bad” room as the room defects will be much more apparent—boundary mics gather all the sound on the room in phase (additively) at the surface boundary on which they are placed.
  2.  If presenters are roaming around the space, give them headset/lavalier or directional hand-held microphones.  Hopefully someone will get a chance to coach the hand-held users in keeping the mic capsule 4 to 8 inches from their mouths in a challenging space. One idea is to make laminated “job aid” cards for handheld use and lav placement and keep them on the top of lecterns and where the mics are stored for use.
  3. Gooseneck mics also work well on lecterns—if the presenter stays relatively in place, or “on mic.”  If not ,they should use the Beltpack or Handheld options.
  4. Room DSP that limits the number of open mics and filters out resonate frequencies (and some other cool tricks) can also be very helpful in addition to the mic techniques above.

 

Most of you reading this are already aware of our collective challenges with poorly performing rooms.  But maybe you can pass this on to a colleague; or even a client that needs to know that even the most outstanding AV gear cannot totally overcome the curse of the “Bad Room.”